domingo, 30 de novembro de 2014

[FilterScript] Sistema de Cash, VIP, Colaborador e Admin

• Introdução

Sistema com VIP, Colaborador, Cash e Admin,
na versão 2.0, irei colocar mas comandos para vip/colaborador/admin.


• Características

Dialogs em switch
Comando em zcmd
Indentado

• Comandos 
/shopping
/comprarcash
/darcolaborador
/darvip
/chatcolaborador
/chatvip
/chatadmin
/jetpack
/darcash
/setarcash
/ajuda
/kitcolaborador
/kitvip
/viraradmin

• Imagens

• Instalação:

Baixe o Sistema o Download vai estar no final do tópico 
Coloque na Pasta "Filterscripts" do seu servidor
Abra o server.cfg e procure por filterscripts
E Deixe Assim:
filterscripts iCash

PS: você pode dar outro nome ao sistema, e colocar mas filterscripts


• Atualizações

Em Breve

• Downloads
http://www.solidfiles.com/d/f0854029d2/ // Compactado .rar = Já tem as Includes
http://www.solidfiles.com/d/d20f/ // Download Include ZCMD
http://www.solidfiles.com/d/77498df204/ // Download Include DOF2
http://www.solidfiles.com/d/ba2f/ // Download Include SSCANF

• Créditos:
iSmir = Criador do Sistema
.FuneraL. = Cash
JunioR = postador
[ SaMP ] Include
[ Double ] Include
[ ZeeX ] Include
[ Y_Less ] Include


PS: BUG, ERRO ME AVISE :]] 

quinta-feira, 27 de novembro de 2014

[Map] Wingsuit Final

★ Wingsuit FINAL ★

E ai galera, venho postar um mapa bem legal pra vocês, o mesmo da pra ser usados em varias modalidades, tanto no RPG quanto no DM , Stunt, etc. Basta criatividade,  Stunt dá pra fazer uma minigame com prêmios, algo do tipo, no RPG da pra fazer um evento bem legal, ambos com o mesmo objetivo passar por todos obstáculos e chegar ao destino, de preferência VIVO ! Divirtam-se.

Demonstração:


Informações:

Quantidade de objetos: 1900
Coordenadas de inicio: -275, -633, 16502

Download:



domingo, 23 de novembro de 2014

[MAPA] Favela no Casarão v1.0

Eae Pessoal, Beleza ? Sou o JunioR e venho hoje postar meu primeiro Mapa como CDC do Familia Samp, confira umas SS (ScreenShot)!




Créditos:
JunioR


RemoveBuildingForPlayer(playerid, 691, 1290.8750, -2042.6094, 55.7891, 0.25);
RemoveBuildingForPlayer(playerid, 762, 1290.9766, -2025.9375, 60.1875, 0.25);
RemoveBuildingForPlayer(playerid, 661, 1284.9844, -2020.2500, 57.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1312.8594, -1962.0078, 32.1875, 0.25);
RemoveBuildingForPlayer(playerid, 618, 1231.8672, -1920.0000, 30.3984, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1241.4141, -1911.8125, 29.8203, 0.25);
RemoveBuildingForPlayer(playerid, 618, 1240.6406, -1905.6094, 29.2266, 0.25);
RemoveBuildingForPlayer(playerid, 762, 1249.7969, -1896.7734, 31.0703, 0.25);
RemoveBuildingForPlayer(playerid, 661, 1260.0781, -1898.4531, 26.1016, 0.25);
RemoveBuildingForPlayer(playerid, 691, 1407.8438, -2020.5234, 50.5938, 0.25);
RemoveBuildingForPlayer(playerid, 691, 1419.2656, -2004.5469, 48.3047, 0.25);
RemoveBuildingForPlayer(playerid, 618, 1409.0781, -1986.4297, 44.6953, 0.25);
RemoveBuildingForPlayer(playerid, 691, 1411.7109, -1991.5703, 45.5625, 0.25);
RemoveBuildingForPlayer(playerid, 661, 1389.2656, -1982.5547, 45.2891, 0.25);
RemoveBuildingForPlayer(playerid, 661, 1405.3203, -1958.5469, 35.8281, 0.25);
RemoveBuildingForPlayer(playerid, 691, 1416.0078, -1943.0625, 25.6172, 0.25);
RemoveBuildingForPlayer(playerid, 691, 1430.4141, -1954.4453, 26.9531, 0.25);
CreateObject(3655, 1436.89, -1923.97, 17.99,   0.00, 0.00, 139.00);
CreateObject(3655, 1428.81, -1933.04, 17.99,   0.00, 0.00, 139.00);
CreateObject(3655, 1401.72, -1941.42, 19.01,   0.00, 0.00, 93.00);
CreateObject(3655, 1415.28, -1939.57, 17.99,   0.00, 0.00, 106.00);
CreateObject(3655, 1388.57, -1940.85, 20.01,   0.00, 0.00, 83.00);
CreateObject(3655, 1388.54, -1940.87, 28.53,   0.00, 0.00, 84.00);
CreateObject(3655, 1401.35, -1941.88, 26.53,   0.00, 0.00, 91.00);
CreateObject(3655, 1415.23, -1940.31, 24.53,   0.00, 0.00, 105.00);
CreateObject(3655, 1376.71, -1938.77, 21.03,   0.00, 0.00, 81.00);
CreateObject(3655, 1376.66, -1939.35, 28.53,   0.00, 0.00, 84.00);
CreateObject(3655, 1364.88, -1936.70, 21.87,   0.00, 0.00, 79.00);
CreateObject(3655, 1364.92, -1937.60, 28.53,   0.00, 0.00, 81.00);
CreateObject(3594, 1429.91, -1892.81, 13.20,   0.00, 0.00, -149.00);
CreateObject(3593, 1423.42, -1900.98, 13.02,   0.00, 0.00, 41.00);
CreateObject(3655, 1412.82, -1906.83, 15.95,   0.00, 0.00, -12.00);
CreateObject(3655, 1409.69, -1911.52, 17.69,   0.00, 0.00, -57.00);
CreateObject(3655, 1400.90, -1915.63, 18.69,   0.00, 0.00, -74.00);
CreateObject(3593, 1403.35, -1925.92, 16.00,   0.00, 0.00, 41.00);
CreateObject(3593, 1378.98, -1928.90, 18.00,   0.00, 0.00, 41.00);
CreateObject(3655, 1391.29, -1916.04, 19.43,   0.00, 0.00, -95.00);
CreateObject(3655, 1381.02, -1914.10, 20.59,   0.00, 0.00, -105.00);
CreateObject(3655, 1369.20, -1911.59, 21.81,   0.00, 0.00, -101.00);
CreateObject(3655, 1369.00, -1911.64, 28.85,   0.00, 0.00, -101.00);
CreateObject(3655, 1381.02, -1914.10, 27.59,   0.00, 0.00, -105.00);
CreateObject(3655, 1353.44, -1934.51, 21.87,   0.00, 0.00, 79.00);
CreateObject(3655, 1353.44, -1934.89, 28.53,   0.00, 0.00, 81.00);
CreateObject(3655, 1337.91, -1930.70, 23.05,   0.00, 0.00, 79.00);
CreateObject(3655, 1337.47, -1930.40, 29.53,   0.00, 0.00, 81.00);
CreateObject(3655, 1357.22, -1909.41, 21.81,   0.00, 0.00, -101.00);
CreateObject(3655, 1357.27, -1908.54, 28.85,   0.00, 0.00, -101.00);
CreateObject(3655, 1345.39, -1906.99, 23.17,   0.00, 0.00, -101.00);
CreateObject(3655, 1345.39, -1906.99, 30.17,   0.00, 0.00, -101.00);
CreateObject(3593, 1365.10, -1920.76, 19.00,   0.00, 0.00, 41.00);
CreateObject(3655, 1329.92, -1929.07, 24.11,   0.00, 0.00, 79.00);
CreateObject(3655, 1329.90, -1930.15, 31.11,   0.00, 0.00, 79.00);
CreateObject(3655, 1318.40, -1926.50, 25.11,   0.00, 0.00, 79.00);
CreateObject(3655, 1318.40, -1926.50, 32.11,   0.00, 0.00, 79.00);
CreateObject(3655, 1306.68, -1924.16, 26.11,   0.00, 0.00, 79.00);
CreateObject(3655, 1306.68, -1924.16, 32.99,   0.00, 0.00, 79.00);
CreateObject(3655, 1294.93, -1921.76, 27.11,   0.00, 0.00, 79.00);
CreateObject(3655, 1294.93, -1921.76, 34.11,   0.00, 0.00, 79.00);
CreateObject(3655, 1333.66, -1904.60, 24.17,   0.00, 0.00, -101.00);
CreateObject(3655, 1333.66, -1904.60, 31.17,   0.00, 0.00, -101.00);
CreateObject(3655, 1321.77, -1902.30, 25.17,   0.00, 0.00, -101.00);
CreateObject(3655, 1321.85, -1901.82, 32.17,   0.00, 0.00, -101.00);
CreateObject(3655, 1310.13, -1899.37, 26.17,   0.00, 0.00, -101.00);
CreateObject(3655, 1310.35, -1898.70, 33.23,   0.00, 0.00, -101.00);
CreateObject(3655, 1298.50, -1896.92, 27.17,   0.00, 0.00, -101.00);
CreateObject(3655, 1298.56, -1896.12, 35.17,   0.00, 0.00, -101.00);
CreateObject(3593, 1336.24, -1921.24, 21.46,   0.00, 0.00, 22.00);
CreateObject(3655, 1283.08, -1920.08, 29.11,   0.00, 0.00, 79.00);
CreateObject(3655, 1283.12, -1920.83, 36.11,   0.00, 0.00, 79.00);
CreateObject(3655, 1272.34, -1919.04, 30.11,   0.00, 0.00, 89.00);
CreateObject(3655, 1272.28, -1919.67, 38.11,   0.00, 0.00, 89.00);
CreateObject(3865, 1306.68, -1911.18, 21.61,   0.00, 0.00, -9.00);
CreateObject(3865, 1426.49, -1884.38, 11.07,   0.00, 0.00, -89.00);
CreateObject(3655, 1264.34, -1920.87, 32.11,   0.00, 0.00, 116.00);
CreateObject(3655, 1263.48, -1922.51, 33.07,   0.00, 0.00, 185.00);
CreateObject(3655, 1286.71, -1894.80, 28.27,   0.00, 0.00, -101.00);
CreateObject(3655, 1286.86, -1893.75, 35.27,   0.00, 0.00, -101.00);
CreateObject(3655, 1273.23, -1894.77, 29.77,   0.00, 0.00, -89.00);
CreateObject(3655, 1273.07, -1893.75, 36.77,   0.00, 0.00, -89.00);
CreateObject(3655, 1259.77, -1896.30, 31.77,   0.00, 0.00, -76.00);
CreateObject(3655, 1259.49, -1895.18, 38.77,   0.00, 0.00, -76.00);
CreateObject(3655, 1246.49, -1903.60, 31.77,   0.00, 0.00, -46.00);
CreateObject(3655, 1245.54, -1902.72, 38.77,   0.00, 0.00, -46.00);
CreateObject(3655, 1238.91, -1916.19, 32.93,   0.00, 0.00, -15.00);
CreateObject(3865, 1278.06, -1907.67, 36.83,   0.00, 0.00, 0.00);
CreateObject(3865, 1278.04, -1898.55, 36.83,   0.00, 0.00, 0.00);
CreateObject(3655, 1237.85, -1916.01, 39.93,   0.00, 0.00, -15.00);
CreateObject(3655, 1239.06, -1930.91, 32.93,   0.00, 0.00, 17.00);
CreateObject(3655, 1238.22, -1931.37, 39.93,   0.00, 0.00, 17.00);
CreateObject(3655, 1246.13, -1943.64, 32.93,   0.00, 0.00, 43.00);
CreateObject(3655, 1245.64, -1944.67, 39.93,   0.00, 0.00, 43.00);
CreateObject(3655, 1257.02, -1952.49, 31.93,   0.00, 0.00, 60.00);
CreateObject(3655, 1256.46, -1953.64, 38.93,   0.00, 0.00, 60.00);
CreateObject(3655, 1269.03, -1958.33, 31.93,   0.00, 0.00, 70.00);
CreateObject(3655, 1268.59, -1959.28, 38.93,   0.00, 0.00, 70.00);
CreateObject(3655, 1266.32, -1928.67, 33.07,   0.00, 0.00, 224.00);
CreateObject(3655, 1267.05, -1927.76, 40.07,   0.00, 0.00, 224.00);
CreateObject(3655, 1273.86, -1933.58, 32.07,   0.00, 0.00, 248.00);
CreateObject(3655, 1274.23, -1932.30, 40.07,   0.00, 0.00, 248.00);
CreateObject(3655, 1284.53, -1937.41, 32.07,   0.00, 0.00, 252.00);
CreateObject(3655, 1284.50, -1936.87, 39.07,   0.00, 0.00, 252.00);
CreateObject(3655, 1295.63, -1940.69, 32.07,   0.00, 0.00, 255.00);
CreateObject(3655, 1295.77, -1940.06, 39.07,   0.00, 0.00, 255.00);
CreateObject(3655, 1307.15, -1943.72, 32.07,   0.00, 0.00, 255.00);
CreateObject(3655, 1307.15, -1943.72, 39.07,   0.00, 0.00, 255.00);
CreateObject(3655, 1318.84, -1946.70, 32.07,   0.00, 0.00, 255.00);
CreateObject(3655, 1318.73, -1946.08, 39.07,   0.00, 0.00, 255.00);
CreateObject(3655, 1281.07, -1962.04, 31.93,   0.00, 0.00, 75.00);
CreateObject(3655, 1280.80, -1963.11, 38.93,   0.00, 0.00, 75.00);
CreateObject(3655, 1292.94, -1964.05, 31.93,   0.00, 0.00, 75.00);
CreateObject(3655, 1292.80, -1964.90, 38.93,   0.00, 0.00, 75.00);
CreateObject(3865, 1290.00, -1951.92, 26.59,   0.00, 0.00, -17.00);
CreateObject(3593, 1295.35, -1954.49, 28.39,   0.00, 0.00, 15.00);
CreateObject(3655, 1304.51, -1967.15, 31.93,   0.00, 0.00, 75.00);
CreateObject(3655, 1304.37, -1967.81, 38.93,   0.00, 0.00, 75.00);
CreateObject(3655, 1316.05, -1970.26, 31.93,   0.00, 0.00, 75.00);
CreateObject(3655, 1315.74, -1971.07, 38.93,   0.00, 0.00, 75.00);
CreateObject(3655, 1327.61, -1973.36, 31.93,   0.00, 0.00, 75.00);
CreateObject(3655, 1327.41, -1974.71, 38.93,   0.00, 0.00, 75.00);
CreateObject(3655, 1339.41, -1976.07, 32.31,   0.00, 0.00, 75.00);
CreateObject(3655, 1329.93, -1949.07, 32.07,   0.00, 0.00, 262.00);
CreateObject(3655, 1329.90, -1948.35, 39.07,   0.00, 0.00, 262.00);
CreateObject(3655, 1335.12, -1949.88, 32.07,   0.00, 0.00, 262.00);
CreateObject(3655, 1334.89, -1949.16, 39.07,   0.00, 0.00, 262.00);
CreateObject(3655, 1350.50, -1951.99, 33.09,   0.00, 0.00, 262.00);
CreateObject(3655, 1350.54, -1950.52, 39.43,   0.00, 0.00, 262.00);
CreateObject(3655, 1362.62, -1953.96, 34.25,   0.00, 0.00, 262.00);
CreateObject(3655, 1362.59, -1952.84, 41.25,   0.00, 0.00, 262.00);
CreateObject(3655, 1374.24, -1955.44, 36.25,   0.00, 0.00, 265.00);
CreateObject(3655, 1374.18, -1954.29, 43.25,   0.00, 0.00, 265.00);
CreateObject(3655, 1386.43, -1956.64, 38.25,   0.00, 0.00, 265.00);
CreateObject(3655, 1386.28, -1955.69, 45.25,   0.00, 0.00, 265.00);
CreateObject(3655, 1398.36, -1958.23, 42.25,   0.00, 0.00, 265.00);
CreateObject(3655, 1398.27, -1957.12, 49.25,   0.00, 0.00, 265.00);
CreateObject(3655, 1351.97, -1978.34, 33.31,   0.00, 0.00, 82.00);
CreateObject(3655, 1351.87, -1979.46, 40.31,   0.00, 0.00, 82.00);
CreateObject(3655, 1339.26, -1977.24, 39.31,   0.00, 0.00, 75.00);
CreateObject(3655, 1363.93, -1979.56, 35.31,   0.00, 0.00, 82.00);
CreateObject(3655, 1363.98, -1980.89, 42.31,   0.00, 0.00, 82.00);
CreateObject(3655, 1375.84, -1981.01, 36.39,   0.00, 0.00, 82.00);
CreateObject(3655, 1375.76, -1981.97, 43.39,   0.00, 0.00, 82.00);
CreateObject(3655, 1387.73, -1982.57, 39.33,   0.00, 0.00, 82.00);
CreateObject(3655, 1387.74, -1983.85, 46.33,   0.00, 0.00, 82.00);
CreateObject(3655, 1399.71, -1984.05, 42.33,   0.00, 0.00, 82.00);
CreateObject(3655, 1399.72, -1984.99, 49.33,   0.00, 0.00, 82.00);
CreateObject(3655, 1408.28, -1986.54, 46.59,   0.00, 0.00, 58.00);
CreateObject(3655, 1407.90, -1987.49, 53.59,   0.00, 0.00, 58.00);
CreateObject(3655, 1415.50, -1992.87, 50.37,   0.00, 0.00, 39.00);
CreateObject(3655, 1414.92, -1993.85, 57.37,   0.00, 0.00, 39.00);
CreateObject(3655, 1418.37, -2001.53, 52.37,   0.00, 0.00, 14.00);
CreateObject(3655, 1417.43, -2001.75, 59.37,   0.00, 0.00, 14.00);
CreateObject(3655, 1418.38, -2011.39, 53.37,   0.00, 0.00, -4.00);
CreateObject(3655, 1417.59, -2011.42, 60.37,   0.00, 0.00, -4.00);
CreateObject(3655, 1415.06, -2018.54, 54.11,   0.00, 0.00, -37.00);
CreateObject(3655, 1414.27, -2018.07, 61.11,   0.00, 0.00, -37.00);
CreateObject(3655, 1410.35, -1961.23, 44.41,   0.00, 0.00, 250.00);
CreateObject(3655, 1410.47, -1960.40, 51.41,   0.00, 0.00, 250.00);
CreateObject(3655, 1422.51, -1967.57, 47.41,   0.00, 0.00, 235.00);
CreateObject(3655, 1423.05, -1966.73, 54.41,   0.00, 0.00, 235.00);
CreateObject(3655, 1432.43, -1976.78, 50.41,   0.00, 0.00, 219.00);
CreateObject(3655, 1433.21, -1975.97, 57.41,   0.00, 0.00, 219.00);
CreateObject(3655, 1439.37, -1988.72, 52.41,   0.00, 0.00, 201.00);
CreateObject(3655, 1440.11, -1988.27, 59.41,   0.00, 0.00, 201.00);
CreateObject(3655, 1442.67, -2001.72, 52.61,   0.00, 0.00, 187.00);
CreateObject(3655, 1443.61, -2001.35, 60.61,   0.00, 0.00, 187.00);
CreateObject(3655, 1442.94, -2014.69, 53.35,   0.00, 0.00, 171.00);
CreateObject(3655, 1444.10, -2014.99, 61.35,   0.00, 0.00, 171.00);
CreateObject(3655, 1438.78, -2026.80, 53.63,   0.00, 0.00, 151.00);
CreateObject(3655, 1439.93, -2027.31, 61.63,   0.00, 0.00, 151.00);
CreateObject(3655, 1430.94, -2037.41, 54.55,   0.00, 0.00, 134.00);
CreateObject(3655, 1431.70, -2038.21, 60.87,   0.00, 0.00, 134.00);
CreateObject(3655, 1421.09, -2045.43, 55.21,   0.00, 0.00, 124.00);
CreateObject(3655, 1421.09, -2045.43, 55.21,   0.00, 0.00, 124.00);
CreateObject(3655, 1421.73, -2046.48, 62.21,   0.00, 0.00, 124.00);
CreateObject(3655, 1410.20, -2051.92, 55.95,   0.00, 0.00, 117.00);
CreateObject(3655, 1410.68, -2052.75, 62.95,   0.00, 0.00, 117.00);
CreateObject(3655, 1398.79, -2056.82, 56.63,   0.00, 0.00, 109.00);
CreateObject(3655, 1399.01, -2058.18, 63.63,   0.00, 0.00, 109.00);
CreateObject(3655, 1386.75, -2060.31, 57.35,   0.00, 0.00, 102.00);
CreateObject(3655, 1386.90, -2061.46, 64.35,   0.00, 0.00, 102.00);
CreateObject(3655, 1374.94, -2062.90, 57.63,   0.00, 0.00, 102.00);
CreateObject(3655, 1375.13, -2063.95, 64.63,   0.00, 0.00, 102.00);
CreateObject(3655, 1407.76, -2025.43, 54.91,   0.00, 0.00, -56.00);
CreateObject(3655, 1407.41, -2024.96, 62.91,   0.00, 0.00, -56.00);
CreateObject(3655, 1398.44, -2030.59, 56.13,   0.00, 0.00, -66.00);
CreateObject(3655, 1398.02, -2029.94, 63.13,   0.00, 0.00, -66.00);
CreateObject(3655, 1387.91, -2034.78, 57.13,   0.00, 0.00, -72.00);
CreateObject(3655, 1387.47, -2033.83, 64.13,   0.00, 0.00, -72.00);
CreateObject(3655, 1376.84, -2037.87, 57.53,   0.00, 0.00, -78.00);
CreateObject(3655, 1376.76, -2037.27, 65.53,   0.00, 0.00, -78.00);
CreateObject(3655, 1364.99, -2040.50, 58.41,   0.00, 0.00, -78.00);
CreateObject(3655, 1364.82, -2039.85, 65.41,   0.00, 0.00, -78.00);
CreateObject(3655, 1353.63, -2042.25, 58.41,   0.00, 0.00, -84.00);
CreateObject(3655, 1353.36, -2041.01, 65.41,   0.00, 0.00, -84.00);
CreateObject(3655, 1341.64, -2043.42, 58.89,   0.00, 0.00, -84.00);
CreateObject(3655, 1341.46, -2042.32, 65.89,   0.00, 0.00, -84.00);
CreateObject(3655, 1330.53, -2043.83, 59.29,   0.00, 0.00, -92.00);
CreateObject(3655, 1330.47, -2042.95, 66.29,   0.00, 0.00, -92.00);
CreateObject(3655, 1318.40, -2043.94, 60.19,   0.00, 0.00, -89.00);
CreateObject(3655, 1318.38, -2042.96, 67.19,   0.00, 0.00, -89.00);
CreateObject(3655, 1306.88, -2043.94, 60.19,   0.00, 0.00, -93.00);
CreateObject(3655, 1306.87, -2043.32, 68.19,   0.00, 0.00, -93.00);
CreateObject(3655, 1294.82, -2044.08, 60.39,   0.00, 0.00, -93.00);
CreateObject(3655, 1294.75, -2042.78, 67.39,   0.00, 0.00, -93.00);
CreateObject(3655, 1287.17, -2040.63, 60.89,   0.00, 0.00, -182.00);
CreateObject(3655, 1287.27, -2028.49, 60.89,   0.00, 0.00, -179.00);
CreateObject(3655, 1287.10, -2016.39, 60.89,   0.00, 0.00, -179.00);
CreateObject(3655, 1286.92, -2004.55, 60.89,   0.00, 0.00, -179.00);
CreateObject(3655, 1273.63, -2000.17, 60.89,   0.00, 0.00, -90.00);
CreateObject(3655, 1261.49, -2000.28, 61.27,   0.00, 0.00, -90.00);
CreateObject(3655, 1249.79, -2000.16, 61.59,   0.00, 0.00, -90.00);
CreateObject(3655, 1235.91, -2012.89, 61.81,   0.00, 0.00, 0.00);
CreateObject(3655, 1235.91, -2024.88, 61.81,   0.00, 0.00, 0.00);
CreateObject(3655, 1235.77, -2046.17, 61.81,   0.00, 0.00, 0.00);
CreateObject(3655, 1235.67, -2058.14, 61.81,   0.00, 0.00, 0.00);
CreateObject(3655, 1362.82, -2065.21, 58.07,   0.00, 0.00, 99.00);
CreateObject(3655, 1363.01, -2066.23, 65.07,   0.00, 0.00, 99.00);
CreateObject(3655, 1350.92, -2066.94, 58.69,   0.00, 0.00, 95.00);
CreateObject(3655, 1351.06, -2068.01, 65.69,   0.00, 0.00, 95.00);
CreateObject(3655, 1338.92, -2068.03, 59.11,   0.00, 0.00, 94.00);
CreateObject(3655, 1338.99, -2069.29, 66.11,   0.00, 0.00, 94.00);
CreateObject(3655, 1326.97, -2068.85, 59.47,   0.00, 0.00, 90.00);
CreateObject(3655, 1326.98, -2069.86, 66.47,   0.00, 0.00, 90.00);
CreateObject(3655, 1314.99, -2068.83, 59.83,   0.00, 0.00, 90.00);
CreateObject(3655, 1315.15, -2069.82, 66.83,   0.00, 0.00, 90.00);
CreateObject(3655, 1303.09, -2068.86, 60.17,   0.00, 0.00, 90.00);
CreateObject(3655, 1303.04, -2070.06, 67.17,   0.00, 0.00, 90.00);
CreateObject(3655, 1290.98, -2068.90, 60.51,   0.00, 0.00, 90.00);
CreateObject(3655, 1291.05, -2069.83, 67.51,   0.00, 0.00, 90.00);
CreateObject(3655, 1279.00, -2068.82, 60.83,   0.00, 0.00, 88.00);
CreateObject(3655, 1279.08, -2069.80, 67.83,   0.00, 0.00, 88.00);
CreateObject(3655, 1266.98, -2068.35, 61.15,   0.00, 0.00, 88.00);
CreateObject(3655, 1267.03, -2069.37, 68.15,   0.00, 0.00, 88.00);
CreateObject(3655, 1254.92, -2067.98, 61.51,   0.00, 0.00, 88.00);
CreateObject(3655, 1255.00, -2068.62, 68.51,   0.00, 0.00, 88.00);
CreateObject(3655, 1245.57, -2067.62, 61.51,   0.00, 0.00, 88.00);
CreateObject(3593, 1333.17, -1959.69, 29.25,   0.00, 0.00, 15.00);
CreateObject(3865, 1395.90, -1970.17, 35.92,   0.00, 0.00, -5.00);
CreateObject(3865, 1317.04, -2056.94, 55.41,   0.00, 0.00, 0.00);

sábado, 22 de novembro de 2014

[GameMode] Brasil Universal Life

Eae Galerinha Da FS . Novo Postador Aqi :P DiiMenoR Ai Na Area :3 Bom Vim Aqui Fazer meu 1 Post O GameMode Brasil Universal Life. 
Bom O GM Possui 2 Cidades Los Santos e San Fierro 35 Orgs Sendo De Suas 2 Cidades.


Prints : 

Spawn Civil LS
Spawn Civil SF

Orgs :






sexta-feira, 21 de novembro de 2014

[GameMode] Siga Bem Caminhoneiro

Depois de 2 anos de script em cima do GM base PPC Trucking, esse servidor chegou ao seu fim por motivos de desistência e financeiros de seu dono. Depois de muito tempo parado decidi postar esse gamemode e repassar meus conhecimentos que obtive através dele.

Features:

- Sistema de frase na entrada
- Sistema de Frase 3D em cima da cabeça do skin
- Sistema de Skin
- Sistema de Veículos
- Sistema de eventos
- Trabalhos secundários [marítimo, pedreiro]
- Novas profissões
- Novo sistema de administração [por Lucas Alemão, editado por mim.]
- Sistema de visual, /visual mais de 40 visuais para seu skin.
- Sistema de boné
- Sistema de DM em área proibida
e etc.

Observações:

Há um arquivo nos scriptfiles chamado 'date.txt' não remova caso o servidor não irá ligar.

Imagens:



Download:




[GAMEMODE] GM FACÇOES

PRINT:






[Mapa] DD Los

Trago para todos meu primeiro mapa de Derby, ficou simples mas bem jogavél.

[SIZE="4"]Coordenadas do mapa:[/SIZE]

X: 1230.4677
Y: 3520.2209
Z: 27.0097

Fotos:






Mals pela foto deu caindo do mapa, sou roda dura --'

Código:

CreateObject(3458, 1149.56750, 3560.55908, -1.25287,   0.00000, 0.00000, 0.00000);
CreateObject(3458, 1184.21167, 3549.51489, -1.25290,   0.00000, 0.00000, 324.43069);
CreateObject(1655, 1131.11597, 3560.03589, -0.03010,   0.00000, 0.00000, 90.00000);
CreateObject(18226, 1182.15210, 3516.01196, -16.00700,   0.00000, 0.00000, 37.51289);
CreateObject(3458, 1213.70642, 3528.14673, 11.83172,   0.00000, -40.00000, 324.16031);
CreateObject(7657, 1226.99548, 3518.96191, 25.95880,   90.00000, 0.00000, 54.60300);
CreateObject(7657, 1229.75854, 3516.97998, 25.95880,   90.00000, 0.00000, 54.60300);
CreateObject(18766, 1219.55334, 3507.04883, 25.44980,   90.00000, 0.00000, 54.60300);
CreateObject(18766, 1223.48010, 3504.20044, 25.44980,   90.00000, 0.00000, 54.78300);
CreateObject(980, 1225.16711, 3502.65283, 28.14141,   0.00000, 0.00000, 54.60300);
CreateObject(980, 1218.46509, 3501.84497, 28.14140,   0.00000, 0.00000, 324.15964);
CreateObject(980, 1217.16577, 3507.81738, 28.14140,   0.00000, 0.00000, 55.61570);
CreateObject(1912, 1133.23511, 3559.76538, 25.00000,   0.00000, 0.00000, 0.00000);
CreateObject(3458, 1099.09021, 3560.45166, -1.25290,   0.00000, 0.00000, 0.00000);
CreateObject(3458, 1072.48254, 3560.12549, 2.14300,   0.00000, 30.00000, 2.46590);
CreateObject(3458, 1053.13550, 3541.73047, 12.01860,   0.00000, 0.00000, 90.00000);
CreateObject(1655, 1053.32544, 3523.22998, 13.38780,   0.00000, 0.00000, 182.23610);
CreateObject(3458, 1053.20276, 3492.43774, 11.87760,   0.00000, 0.00000, 90.00000);
CreateObject(3458, 1075.68384, 3474.97339, 11.87760,   0.00000, 0.00000, 0.00000);
CreateObject(3458, 1112.38232, 3484.02881, 11.87760,   0.00000, 0.00000, 27.56148);
CreateObject(3458, 1149.09875, 3493.01416, 11.87760,   0.00000, 0.00000, 0.00000);
CreateObject(3458, 1165.81689, 3515.23804, 15.32340,   0.00000, -10.00000, 91.59680);


Qualquer bug me avisem

[Map - FS] Restaurante Absolut

★ Restaurante Absolut ★

E ai galera, hoje estou postando um simples 'FS' que eu criei a pedidos do servidor BRF faz um tempo, e teve gente que estava pedindo pra usar então estou postando. É um sistema de restaurante como já diz o nome é um sistema de alimentação em Idlewood em frente a pista de skate com diversos pratos, cada prato selecionado aumenta uma quanta determinada de vida, 'LIFE', não foi encotrado nenhum BUG caso o encontre entre em contato comigo que vou retirar o mesmo. Segue algumas prints e o download do arquivo .PWN .amx...



... E muito mais, só baixando e testando, usando para saber, fica a vontade na hora de edição.

★ DOWNLOAD ★

PASTEBIN: http://pastebin.com/p3Hizw8Z


[GAMEMODE] HomeStreet RPG V2.5

Bom, vamos lá !
Essa gm eu codei por 4 mêses e nesse tempo removi vários bugs, coloquei mais orgs e uma interface bonita. Estou postando ela
pelo motivo de terem postado na Net sem a minha permissão e ainda pegaram e tiraram meus créditos, Abaixo estará algumas coisas
sobre a gm.
Atenção: Essa GM foi editada somente por Eu & ThePrei, mais ninguém.

Sobre a GM:

Sistema de Concessionaria.
Anti-Rapid Fire e Anti- Auto c Bug.
Sistema de +5 minutos de cadeia ao fazer DM na cadeia.
Sistema de Cadeia ao usar sniper de perto.
Sistema de /esc para reportar quando alguém está de esc.
41 Organizações.
Guerra no morro.
Sistema de eventos feito por EU (MooP) e Rafinha (ThePrei).
Bug do servidor reiniciar pelo /mudarnick corrigido.
Bug de dinheiro corrigido.
Sistema de rádios.
Interface Nova e estilosa.
Entre outros.

Obs: Não retire meus créditos, caso for coda nela coloque " Scripter Atual: SEU NOME "


Algumas Prints:





Download 4shared:


Download Mediafire:




quinta-feira, 20 de novembro de 2014

Baixar SA-MP 0.3Z




ID PICKUPS

NameIDPreview
Health12401240.png
Armour12421242.png
Info icon12391239.png
Blue house12721273.png
Green house12731272.png
Cash12121212.png
Adrenaline12411241.png
Bribe12471247.png
GTA III sign12481248.png
Bomb from GTA III12521252.png
Photo op12531253.png
Skull12541254.png
Money icon12741274.png
Blue t-shirt12751275.png
Save disk12771277.png
2 Skulls13131313.png
2 Players icon13141314.png
Tiki statue12761276.png
Parachute (with leg straps)13101310.png
Down arrow13181318.png
Drug bundle12791279.png